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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Amber Green Thorn
Federal Navy Academy Gallente Federation
24
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Posted - 2011.11.30 00:50:00 -
[1] - Quote
Quote:Go to steam and see the most common screen resolutions. I see this: 1920 x 1080 23.73% 1680 x 1050 18.08% 1280 x 1024 11.39%
Whether you like the old font or not there exists serious scaling issues here.
I've a 22" monitor set at 1680 x 1050.
At 100% the UI scaling makes the text too large and clearly requires me to make all open windows that bit larger. it all looks cluttered - away from the cleaner lines of the old UI. At 90% the UI scaling makes the text just about right, however the text at the top of the windows and tabs is scaled too small. In typesetting you just don't use too similar sizes for fonts as is the case here. Cardinal rule.
For me - this font thing has half marred starting Crucible for the first time. It just got in the way.
Tl;Dr - The scaling requires work
Apart from that!! Good job on everything er.....apart from- the new mining laser sound (return of) is going result in mental health problems... |

Amber Green Thorn
Federal Navy Academy Gallente Federation
24
|
Posted - 2011.11.30 02:12:00 -
[2] - Quote
Vachir Khan wrote:Tippia wrote:Vachir Khan wrote:The new font has a whiff of Comic Sans over it, it doesn't look "industrial" enough to fit within EVE imo. It looks like a terminal font, which is about as (retro)futuristic as it getsGǪ  You can give it any name you like but that doesn't change the fact that it looks out of place in EVE. It's too cartoony and doesn't mesh well with the "spreadsheet" look of the game itself. Personally I never had any problems with the old font (mostly because I don't have a ****** monitor and I don't jack it up to silly resolutions) but I will agree that the font could use a change, this however is not a good change.
Agree - It's not slick like what was the point of the old font. |

Amber Green Thorn
Federal Navy Academy Gallente Federation
24
|
Posted - 2011.11.30 02:40:00 -
[3] - Quote
Quote:GǪand that was why the old font was such a bad choice for the various uses it was assigned to. What the font needs to do is be clear, at a large number of different sizes and resolutions. The new one is; the old one was not.
So wrong - using multiple similarly sized fonts together in any form of media, whether in print or on a computer screen is a fundamental mistake. Adding bold and normal to the mix makes it worse. I once studied typography and that was one of 'the rules'. Go look at some crap websites and you'll soon get the drift.
I'm sure CCP will fix this - the font itself I think looks too girly but scaled to 90% and made more readable (fixing also the headers) then sweet! |

Amber Green Thorn
Federal Navy Academy Gallente Federation
24
|
Posted - 2011.11.30 05:52:00 -
[4] - Quote
Think our contrasting points have been made.
In the Blue corner we have Tippia who smells of biscuits and damp.. and something else. She has friends or something.
In the Red corner we have the rest of us... us players who go out and and do stuff; not tap at the keys whilst dribbling onto a mat inside stations, wondering which end to insert first.
You decide...............
PS Ris Dnalor - stop posting spam for likes!! |

Amber Green Thorn
Federal Navy Academy Gallente Federation
24
|
Posted - 2011.11.30 06:07:00 -
[5] - Quote
Ris Dnalor - give us a break purlease. |

Amber Green Thorn
Federal Navy Academy Gallente Federation
25
|
Posted - 2011.11.30 21:34:00 -
[6] - Quote
Quote:We counted 6% objecting the new font,
No way
So basically you're saying you're going to do nothing about the scaling?? That's the real problem if you'd read the posts. Your game looks like a dogs dinner atm.
OK - scratch that -so you'll be working on it -reread the post - Font and Scaling being separate departments. Should be the same department really though.
Congrats on the rest of it -well done, |

Amber Green Thorn
Federal Navy Academy Gallente Federation
25
|
Posted - 2011.12.04 02:47:00 -
[7] - Quote
Nothing truly wrong with the new font. CCPTorfi said himself that it was developed and integrated into Crucible at breathtaking speed and that it involved two departments.
In rushing this out to please us ungrateful bastards, CCP posted up a font that in some sizes/kerning etc looked very very good- and in others looked like cack. Thing is - they messed the whole thing up by coming out with the flawed concept of being scaleable in the first place.. Wrong move.
Some posters have complained about mild headaches - all the way through to some players in comas ; I'll tell you this now - The new scaleable UI uses the same font in incremental sizes -plus it mixes both bold and normal styles just to confuse your brain. In effect those migraine sufferers are basically having to refocus (or micro refocus) your eyes every time you go from chat to market to description window etc etc repeat to fade. The laws of print design, whether online or on paper, are pretty damned well fixed on this. DO not Do it!!
Alarm bells ought to have rung out. Crucible waved it's shiney baubles at us; dipped 'the bag' on us - and we nodules dropped the ball.. All those greasemunkis on the test server hang your liitle munki faeces in shame. Shoulda told us..
I'm confident that CCP will revise this all soon.
When this game came out back in 2003-stroke-oatcake it received plaudits for its uber slick, polished UI. They'll fix it.
EDIT OH god.. .. didn't mean to write so much......... TL;DR = Just shut the f uck up |
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